đ Progression & Growth
Experience (XP) is gained by being near (within 500 units) enemy minion or tower deaths.
Technical: Requires 100 XP * Current Level to advance. Each level grants +50 Max HP and +5 Base Damage.
âī¸ Aggro & Target Acquisition
Units prioritize the nearest enemy structure, then minions, then heroes.
Technical: Projectiles move at a fixed 10 units/sec and cannot be dodged once fired.